Rogue Jam offers up to $800k in prizes for indie game developers

Up to $500k publishing deal. 0% recoup. 50/50 rev share and industry standard terms. No BS.

Rogue Games and IGN have partnered up to produce Rogue Jam, a game-making competition that offers exclusive development and publishing deals. Indie game developers have the chance to compete with their games to impress a set of judges and be highly rewarded—and the games don’t have to be finished.

What are the terms for Rogue Jam?

As a collaboration between Rogue Games and IGN, the Rogue Jam competition offers an exclusive deal of $500,000 to the grand prize winner to develop their game. While publishers generally recoup 100 percent of advances to developers before splitting revenue, Rogue Games won’t recoup it at all; all advances towards the developer will stay with them as an exclusive prize for winning the contest. Rogue Games won’t own the game that’s produced, but will have a 50/50 revenue share.

Additionally, there are multiple categories in the competition. Even if you don’t win the grand prize, you can still win prizes in other categories. Including prizes for “Eye-Poppingly Beautiful” for the most stunning of games and “WTF” for the weirdest ones, games still have the chance to win a $100,000 publishing deal. Rogue also offers small prizes of $50,000 for “Huge Potential” and “Audience Choice.”

How does the submission process work and who’s judging it?

The submission process for Rogue Jam seems fairly easy. After the submission portal opens on Nov. 29, 2021, developers have a month to submit their game until Dec. 31, 2021. Any and all indie games are welcome, even those that have been in development for a long time. The game needs to be playable in order to be judged, but not complete.

All judges for the event include:

  • Kimberly Pointer Corbett, Warner Bros. Games Senior Vice President of Digital Publishing
  • Reggie Fils-Aimé, former Nintendo of America President, Board Advisor at Rogue Games
  • Peer Schneider, IGN Executive Vice President and Chief Content Officer
  • Chris Lee, Netflix Head of Game Sourcing and Interactive Games
  • Matt Casamassina, Rogue Games CEO
  • Chris Archer, Rogue Games Chief Strategy Officer

The overall goal of Rogue Jam is to fund, publish, and build awareness towards deserving indie games. With its 0% recoup, split revenue build, and publicity, it seems like a pretty hard opportunity to turn down. Indie developers should be sure to check out the competition for the chance to win one-of-a-kind deals for their game.

Via, IGN.

Erin Vieira

Writer, artist, cosplayer, D&D player, Final Fantasy lover, and Bayonetta enthusiast Erin Vieira says that although they were born amongst mortals, someday they will exist as an unknown entity of the void. There will still be video games there, of course.
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