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Get pumped for Total War: Attila with this new trailer

I’ll be honest, I’ve never been big on the Total War series as I’ve never played many real-time strategy games, but Total War: Attila is looking pretty badass.

Attila promises to have an improved gameplay and interface that will include new game mechanics, politics, a family tree, civic management and technological progression, according to The Creative Assembly. The game takes place in 395 AD, where you’re in control of the Western Roman Empire that controls cast territories but its power has been weakened  by political in-fighting and threats of war on all sides.

The game will release worldwide on Feb. 17, and features a Viking Forefathers Culture Pack as a pre-order bonus, which adds three additional playable Norse factions.

Read the full press release:

As the old power of Rome starts to crumble, there is opportunity in being the aggressor for those who seek it. In this latest cinematic trailer from Total War™: ATTILA, we see the Sassanid Empire exploiting the confusion around it and striking out in war on its neighbors.

The game itself will contain a number of new features around army management and waging war to bring further depth to this key aspect of the Total War experience. Most notably, players will have to consider the very real risks of keeping their armies in line against mounting losses, disloyal generals and fragmented food supplies.

A rogue commander can entice other wavering characters to mutiny, one of the triggers at play in the rich, new civil war system. Dark times call for dark measures, and amongst a variety of tactics players can employ to reduce the risk of such division, the brutal Roman practice of ‘Decimation’ (the systematic slaughtering of a tenth of an army) will restore temporary order at a high price.

Find out more about Total War: ATTILA at www.totalwar.com. For assets, please see www.sega-press.com.

Chris Powell

Chris is the editor-in-chief of Mega Visions Magazine and the co-creator of SEGA Nerds. He was the former managing editor of Airman magazine and has written for publications like Joystiq, PSP Fanboy, RETRO magazine, among others.
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