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Wonder Boy: The Dragon’s Trap revealed

“Imagine if Zelda, Metroid and Mario had a love child.”

That’s how developer Lizardcube is describing its upcoming remake of Wonder Boy III: The Dragon’s Trap, which is set to be released on PC and consoles.

The game was just announced a couple days ago with a teaser website, but the full site was just launched earlier today and reveals a load of information about the game, as well as a teaser trailer showcasing gameplay and a cute animated vignette.

“We took on making a modern version of the 1989 Master System/PC Engine cult classic,” the website reads. “With the help of (series creator) Ryuichi Nishizawa, Shinji Fujiwara and a relentless commitment of DotEmu to untangle a bunch of documents covered in pixelated dustwebs, we have licensed the IP to create this new version.

“We have partnered with DotEmu to make this game. They have a long history of toying with retro licences and they were as excited as us with the idea of bringing Wonder Boy back. So excited in fact that they are literally throwing gold coins at it. Or at least enough to give us a roof. With a roof and their experience we can ensure that the game will be fantastic.”

Here’s more information detailed on the website:

  • A huge interconnected world!
  • 6 playable forms for our shape-shifting hero, with different abilities!
  • Dragons of all kinds! A Zombie Dragon! A Mummy Dragon! A Samurai Dragon!
  • An eye-patch wearing shop-keeper pig who may or may not provide a sense of warmth and direction!
  • Beautiful, hand-drawn animated graphics!
  • A memorable soundtrack, based on Shinichi Sakamoto’s originals, re-imagined and recorded with classical instruments!

LizardCube includes former Media Molecule and Q-Games developer Omar Cornut and animation artist Ben Fiquet.

Wonder Boy: The Dragon’s Trap shouldn’t be confused with Monster Boy and the Cursed Kingdom, which is being developed separately by Game Atelier and is due for release later this year on PC and PlayStation 4.

Chris Powell

Chris is the editor-in-chief of Mega Visions Magazine and the co-creator of SEGA Nerds. He was the former managing editor of Airman magazine and has written for publications like Joystiq, PSP Fanboy, RETRO magazine, among others.
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