Publisher Rocket Panda Games announced their acquisition of the Phantom Breaker IP from developer MAGES. That includes both the 2D fighting game series and the side-scrolling beat-’em-up spin-off Phantom Breaker: Battle Grounds. Ready to see more anime fighting game action?
Rocket Panda Games statement
Rocket Panda Games looks forward to further revitalizing the series after Phantom Breaker Omnia. They hope to maximize the series’ potential for fans of the IP and explore new directions to go in. Here’s what Rocket Panda Games’ M. Panda said in a press release:
Today marks the beginning of a new chapter in the Phantom Breaker franchise, and we couldn’t be more thrilled. We go way back with SakariP (Producer) and have a great relationship with MAGES., and we’re super happy to carry on the torch for the series. The team’s got some great stuff in store that we can’t wait to share with everyone in due time.”
What is Phantom Breaker?
Phantom Breaker has been around since 2011. Initially developed and published by 5ph, it made its return with Phantom Breaker Omnia, released by Rocket Panda Games worldwide in 2022.
Set in Japan, a mysterious man known as Phantom manipulated adolescents into fighting each other in the game. They’ve been gifted mystical weapons known as “Fu-mension Artifacts.” If they can stay alive long enough, Phantom promises to grant their wish. Unknown to the combatants, their fighting may actually benefit Phantom’s destructive powers in the long run…
The game goes between three different fighting styles: Quick style, Hard style, and Omnia. As expected, Quick style focuses on combos and striking swiftly whereas Hard style focuses on defense. Players eventually reach “Overdrive” mode, allowing them extra attack speed or defense, and you can even boost your attack power if you play your cards right.