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Genesis’ Aladdin, Lion King, get an animation “Making of” video

When comparing SEGA’s Disney video games (Aladdin, Lion King, Jungle Book, etc.) to Nintendo’s, SEGA knocked it out of the park. For those of us who owned a Genesis/Mega Drive, we know how that era was truly the golden age of 16-bit video games.

YouTube channel strafefox does a wonderful job covering the history of 16-bit video games. In their latest video, they shine a light on Aladdin, Lion King, and Earthworm Jim. Here’s their official description:

During the 16-bit generation developers started to use a variety of techniques to create in-game graphics, one of them being hand-drawn animation. In this episode the development process behind Aladdin for the Mega-Drive, Earthworm Jim and The Lion King and how they were able to leverage the craftsmanship of traditionally trained animators.

Strafefox’s video production is top notch; I really the insight and highly recommend you guys give it a look!

Check out their making-of Streets of Rage 2 video.

Marcin Gulik

Live and learn everyday. Dreamcast and Shenmue are the epitome of gaming!
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